![]() To do this, the robot overlords have four main activities for the puny fleshbags to take part in. In Despotism 3K, you take control of a tyrannical robot overlord whose job is to enslave and grow their captive human enclave into a working factory, providing power for a continuous rule of terror. However, out of all the many rogue-like games I have played for PlayStation Country, Depotism 3K feels like one of the more appropriate genre melds that I have seen.Īs a resource management sim with punishing RNG mechanics, set in a post-apocalyptic world where robots reign supreme, Despotism 3K is perfectly pitched for most discerning rogue-lite fans. Punters still can’t seem to get enough of that punishing, risk/reward concept and as a result, indie devs are not letting up on releases that feature some sort of genre mashup with these mechanics. It’s hard to say where the indie development space would be without Rogue. Send your humans on expeditions around a procedurally generated map and earn resources without any limits.Augin PS4 / Reviews tagged Despotism 3k / ps4 / reosurce management / review by Grizz ![]() In the second campaign besides resource management you get a totally new "raid" mechanic. Made 'easy' chip in the first campaign even easier Come on, you have to find the Time Machine lost in the wastelands of 3k-land! Send your humans on expeditions around a procedurally generated map and earn resources without any limits. A correct choice may provide some bonus, an incorrect one - well, you'll see! Many of the modifiers that you get due to the random events change the game's look significantly. Besides that, a random event happens after every five feedings in the form of a text quest. The foremost roguelike element is that you can't save the game - you have to start from scratch every time. You need to plan your strategy and tactics in advance and track all your humans so that they don't die of exhaustion. Puny humans are to produce energy for us (which is leaking constantly), they also have to reproduce and feed themselves. ![]() ![]() They rest in one of the facilities and work in all the others. ![]() It only takes a couple minutes to figure out the game’s mechanics, but using them optimally is no small feat!Ĭore gameplay consists of transporting puny humans between various facilities using mechanical claws. And every failure is fatal - you’ll have to start over!Ĥ) Easy to learn, hard to master. Think fast, to the point, and abandon pity!ģ) Rogue-lite (Almost roguelike) Every walkthrough is unique due to randomly generated events. Immerse yourself in the life of a merciless tyrant!!Ģ) Resource management on steroids. Slaughter has never been so fun!ġ) Humor as dark as your ex’s heart. In other words, this is a indie resource management sim with rogue-lite elements, dramatic plot, and an abundance of pop culture references. Exploit puny humans to extract power and build your own empire! You’ll have to keep track of them to make sure they don’t succumb to exhaustion and hunger… although the weakest ones can always be thrown to the Bioreactor. Humanity is enslaved by an AI… which is awesome, because we’re on the right side of the conflict. ![]()
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